The Duskbloods: 10 hours of network testing, and what if it wasn't meant for us?
A sicko from Elden Ring spends 10 hours on The Duskbloods' test network—and comes out concerned. Frankly, we get the nuance.
Aug 24, 2026 6 2
A sicko from Elden Ring spends 10 hours on The Duskbloods' test network—and comes out concerned. Frankly, we get the nuance.
Aug 24, 2026 6 2
Another Crab's Treasure, the submarine souls-like from Aggro Crab that was a hit in 2024, is now releasing in a Nintendo Switch 2 edition - available today.
Aug 20, 2026 13 3
Splatoon Raiders arrives on Nintendo Switch 2 as the first entry focused on solo play—a new ambition for the franchise. Anime News Network notes that the game hopes to attract new players, but also raises the question: has it lost part of its identity along the way?
Aug 13, 2026 9 3
The porting of Final Fantasy XIV Online to Switch 2 weighs 117 GB and will occupy 46 % of the console's storage capacity on its own. Released on August 4, a mandatory monthly subscription is required.
Jul 26, 2026 8 2
Nintendo has confirmed the price increase for the Switch 2: +$50 in the United States, effective next week. A decision that doesn't come as a surprise in the current economic context, but will force some trade-offs on the part of players. Ren provides the update.
Aug 27, 2026 6 2
Nintendo reinvents the structure of Fire Emblem with groundbreaking choral storytelling. Our first hours on Switch 2: dense, complex, fascinating—and potentially game of the year.
Aug 13, 2026 5 2
Before YouTube, before Nintendo Direct, there was GameTrailers.com. Kotaku recounts the story of Geoff Grotz and Brandon Jones, two film school graduates who changed the way the video game industry creates its moments of collective anticipation.
Aug 14, 2026 3 1
Nintendo tolls the bell for Pokémon Bank: the 3DS cloud storage service shuts down for good in February 2027. Pokémon HOME will welcome FireRed and LeafGreen starting October, but one generation of monsters risks being left behind.
Aug 13, 2026 9 3
About a hundred cartridges of an unreleased version of Super Mario Bros. have been found. This is not a prototype: it's a produced edition that was never distributed, resurfacing decades after its manufacture.
Aug 9, 2026 16 4
A developer named Kahris published on GitHub a native iOS port of The Legend of Zelda: Ocarina of Time - 60 FPS, iPad resolution, Bluetooth controller support. The twist: the iOS layer was generated autonomously by Codex 5.6 Sol from OpenAI, based on a single prompt refined for hours.
Jul 28, 2026 25 4
In an interview with Famitsu (July 2026), Shigeru Miyamoto explains why Nintendo keeps its global readers while its competitors are running out of steam. His answer comes down to one sentence - and it directly targets the live-service strategy that has weighed down Sony over the past three years.
Jul 28, 2026 22 3
The 1.0 release of Palworld propels Pocketpair's game to nearly a million concurrent Steam players and surpasses 30 million cumulative sales. A textbook case for a 60-person Japanese indie studio that shook up Nintendo.
Jul 27, 2026 6 2