Ocarina of Time on iPad, 60 FPS and native resolution: Kahris let Codex 5.6 Sol code the iOS port in one command
A developer named Kahris published on GitHub a native iOS port of The Legend of Zelda: Ocarina of Time - 60 FPS, iPad resolution, Bluetooth controller support. The twist: the iOS layer was generated autonomously by Codex 5.6 Sol from OpenAI, based on a single prompt refined for hours.
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